Update

Ver 4.1 is out! New ancient regions and spars with the masters

Ver 4.1 is now available on the App Store and Google Play.

Highlights

  • Two new ancient regions: 〈Mossy Shell City〉 from St1051 and 〈Temple Asleep in Sand〉 from St1101, each with a new boss.
  • The ancient regions add new monsters and Relic Skills.
  • New chapters of the story, with new illustrations.
  • When a job reaches JOB Lv200, your master sends you a Trial. Win the spar to unlock that job’s Arcana. The job level cap is now 500.
  • Jewels now have 6 tiers, with Orb, Star and Celestial added above Crystal, and Shard renamed to Rough. Once a jewel reaches 100, every 3 Surplus moves up to the next tier. The Jewel Collection now has 48 entries.
  • The Jewel Gacha can now also be drawn with Gems.
  • Titles gain powers. Just owning them makes you a little stronger.
  • New long-term goals: your personal best for how far you wear down a boss, a second tier of achievements and titles, and rankings for the Challenge Runs.
  • Rankings now show a national flag. It is set automatically from your device region, and you can change or hide it in Settings.
  • Performance improvements are also included.

Jewel exchange ends, and 5,000 Gems for you

As announced, exchanging jewels beyond 100 for Gems has ended with Ver 4.1.
As thanks for updating, and in place of that exchange, we are sending 5,000 Gems through the in-game mail to everyone who played before Ver 4.1 (until June 30, 2027).

Changes

  • The attack effect of jewels is now Total ATK on all tiers.
  • The damage cap per attack has been removed.
  • Regular monsters that recover from stun, paralysis or freeze cannot be affected again for 3 seconds.
  • Regular monsters now attack while approaching.

See the update history for the full list of changes.

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